Welcome to my portfolio, take a look around.

Here you'll find examples of the 3D artwork, environment designs,
and projects that I've done

Wizard's study (WIP)

Island diorama (WIP)

Sextant

Scuba suit

Fantasy axe

Pool house

Tall home

Modern seating area

Cottage

Interior scene

Pipes and valves

Hex glass

Pyramids

Ocean towers

Negotiation table

City in the sea

City garden

Art gallery

Modern interior

Harp

The waiting room

Sun sword

View from the control room

Cellar

The sunset room

Bridges

Mushroom family

Sunset corridor

Bath house

Hole in the wall

Sea shack

Distorted glass

Chess scene

3D sculpting

These are some of the projects I've done as I learn more about 3d sculpting and using the ZBrushCore software.

Pumpkin

Unity environment design projects

The following are some of the environment design projects that I've done using Unity. The aim of these projects was to develop my skills in creating 3D scenes using Unity's creation tools and familiarising myself with the software.

Laboratory

Floating islands

Jungle temple

Abandoned manor

University 2D game project

I did this project in university as part of the Digital Media and Games module. The task was to create a 2D platformer game with an original story and distinct levels/areas with the total work time being under 60 hours. I gained plenty of experience from this project in terms of game design, level design, asset creation, project management, time management, and critical evaluation.

University 2D game project

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