Sextant

State of the art GPS technology for 18th century sailors. I used a reference image to model the basic structure of the sextant and then I began adding details such as the lenses and screws. I'll develop this further by adding other details such as the scopes and other handles. I assigned basic shaders and rendered using Arnold. Once all the components were finished, I UV unwrapped each of the asset pieces and organised them into 2 separate UV maps. I exported the model and applied textures in Substance painter using a worn and scratched gold material for most of the assets, rough silver, and wood for the handles. I imported the textures into maya and rendered using Arnold.

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